2 Weired VR Problemes

Today is a traditional festival in China and it is Sunday. I went to the church at day.

Is not the the cup of thanksgiving for which we give thanks a participation in the blood of Christ? And is not the the bread that we break a participation in the body of Christ?    -- 1 Corinthians 10:16

And it seemed that this is the first post in 2016.

These days, I work on VR, cardboard and gear VR. There are 2 weired problems I met.


Cardboard on Samsung note 4

But it is fixed when I update the cardboard unity sdk to 0.5.2. I thought my sdk is 0.5.2, but in fact it is 0.5.1

Now, the sdk was alread updated to 0.6.0

Cardboard Note4 VR Scene Incline

This is more weired, because the scene inclined on note4, but on other phones, the same app worked well.

Someone said that it is by the more accurate or sensitive sensors on note 4. Maybe this is the answer, but just maybe.

In Sum

These 2 problemes are really weired.